Month: January 2013

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Freedom Planet is a stylish platform adventure that pits a ridiculously fast dragon girl and her friends against an alien invasion force. Its retro-styled graphics, tight gameplay and charming characters make it feel as though you’re playing through the golden days of the Sega Saturn or Playstation 1. The game features voice talents from around the web such as Sean Chiplock, Edwyn Tiong and Dawn Michelle Bennett, as well as sound designs from Akash Thakkar and gorgeous music composed by both Woofle and the game’s producer Strife. Freedom Planet may only have a demo so far, but it has already tickled plenty of itches with its straight-to-the-point platforming action.

“A breath of fresh air for indie platformers … every platformer fan should grab the demo.”


“I see no reason why you shouldn’t check out the demo right away.”

~ Tony Ponce, Destructoid

Please help us spread the word and vote for us on Steam Greenlight!  We are currently at 78% of the way to the top 100 to be Greenlit!  Thank you all so much for your support!

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Freedom Planet Kickstarter

So I normally don’t post too much video game stuff on this blog (that’s usually what I do on Twitter or Facebook, as that’s my primary hobby besides writing/Avatar stuff), BUUUUUT this is important.

Freedom Planet is a project an old friend of mine has been working on for some time. It started out as a Sonic fan-project but he’s edited and evolved it since then to be a Sonic/MegaMan/Gunstar Heroes inspired pixelated 2D platformer made from love. This friend being someone who was one of the very first supporters of my writing works via the Internet, way back in, like, middle school or some such. And his game is coming along great, to the point where he has finally started up his Kickstarter page for it.

Oh, and the game will feature three playable heroines — you know, female heroes, defined by their abilities and charm rather than sexuality? Kind of a rare thing to see in video games, and I’d like to keep seeing more of it.

Check it out, watch the video, play the demo, and you’ll see what I mean when I say that this is an indie game to look out for — it’s got soul but also tight play to it, and indie games like this are now finally able to start breaking out and finding success thanks to crowdfunding. This game’s got that cutesy 90’s Saturday morning charm — and the colorful creativity that often comes with that — that’s lacking in a lot of modern games.

So I’ve just been playing this right now, and it’s actually really fun. I loved the boss fights, the snake was pretty innovative, running around the room to dodge it. Give this game a go, you’ll like it for sure.

Kickstarter Launched!

We are proud to announce that Freedom Planet’s Kickstarter page is now live!

Click here to check it out!

Our goal is to raise $2000 in one month. We’ll be spending the money on artwork, sound effects, Steam Greenlight’s entry fee, and software to help us export the game to other platforms besides PC.

If you pledge at least $10 to our fund, we’ll give you the PC and Steam versions free of charge as thanks for helping us in our time of need. We have some other cool pledge rewards lined up as well, including closed beta access, the complete soundtrack in digital or CD format, and the ability to work with us to design custom graphics, characters or enemies!

We’ll be super grateful to everyone who backs us, even if it’s just a dollar. Freedom Planet is our maiden voyage into the world of gaming, and with your help it’ll be smooth sailing!

Nordic Game Jam 2013!

It’s official – I’ll be heading to the 2013 Nordic Game Jam in Copenhagen, Denmark! I’ll have the opportunity to show off my team’s progress with Freedom Planet and participate in a 48-hour game making competition. Both small-time indie developers and industry professionals will be there! Oh, and food. Lots of food.

More info about the event here:

This is my first game jam, so I hope that I can make some decent connections and hone the crunching skills that I’ll need to finish FP in a decent amount of time. I’m still figuring out what I should (and can) bring. If possible, I’d like to chronicle my experience by recording videos and such.

Over the next week or so, I’ll need to think hard about where my strengths and weaknesses lie so that I can get into a decent team, and so I know what my game should focus on if I end up flying solo. It’s gonna be a blast!

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